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Introduction | Character Guide
| Image Gallery
Character
Guide
Shindou Hikaru
| Fujiwara No Sai | Fujisaki Akari |
Akira Touya
Yuki Mitani | Tetsuo
Kaga
| Kimihiro Tsutsui
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Shindou Hikaru
Hikaru is the main character in the series as we follow his journey of
discovering and learning the Japanese board game Go. He is taught by a spirit
and master Go player Sai, who helps to bring out his inbred talents. At first
Hikaru was against playing Go as he had no real interest in the game. With some
“slight” convincing (well not really: every time Hikaru said he wasn’t
interested in playing Go, Sai would get upset causing Hikaru to throw up; it
wasn’t intentional of Sai to have this effect but it worked for him) Hikaru
agreed to let Sai play Go through him. When he first started playing Go, Sai
instructed him exactly how to play on every move. But after picking up the
basics and having a curiosity for the game, Hikaru started utilizing his own
talents to play and beat opponents.
Although Hikaru’s character has depth, much of his personality is simple. He
would sometimes say honest things without realizing they can be hurtful and
would seem to be a selfish person. But this is far from the truth. Hikaru does
have a heart of gold, always looking to do the right thing. Although he starts to develop a passion for the game of Go, he begins
playing it not too well. What does make his story interesting is his tag team
chemistry with Sai as Go is not the only thing Hikaru learns. Here we get to see
not only how deep his personality is, but also how much he grows as a
person. While Sai and Hikaru are playing Go in much of their interaction, they
also become good friends and learn allot from each other.
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Fujiwara No Sai
Although Sai will give you an impression of a female based on his
appearance and mannerisms, he is very much a male. Not that it matters because
he is a spirit and all he seems to care about is Go. He is honest and
righteous with much passion, not only for the game of Go but for life as well.
Sai not only teaches Hikaru about Go, but also many life lessons Hikaru
can benefit from. The relationship with Sai and Hikaru is an interesting one as
it's what keeps the series going.
Sai used to teach Go to the Emperor in the Heian capital. At that time he
would play Go everyday and was very happy doing so. There was another who also taught
Go to the Emperor at the time and one day he suggested only one instructor was
necessary to teach the game. He went on to motion that the two Go teachers play
a final game deciding who gets to stay and continue to teach. As the two played, the game
continued evenly for a long time. At some point however, while no one was looking, the other Go teacher
cheated and added a captured stone to his pile. Sai noticed this and quickly began to raise his voice. But before he
could finish what he was saying, the other Go instructor accused Sai of cheating
himself, when he actually wasn't. The Emperor interrupted both players as they
argued and said he wouldn't want to think about something like this
happening in his presence. He commanded both players to continue. With Sai's mind still
unraveled he lost the game. Losing his place as a teacher and being accused of a cheater, he was driven from
the capital. He no longer wished to live and killed himself 2 days later.
Because his desire to play Go was great, he could not rest in peace and go to
heaven.
Sai’s main objective has always been to play Go much as he can. But his ultimate
desire is to one day master the Hand of God (roughly translated a the perfect
Go game).
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Fujisaki Akari
Akari is one of the characters Hikaru knew before the story started as
they were childhood friends. Although Hikaru doesn't realize it, she has a
slight crush on him as she tends to follow and take interest in whatever he's
doing. Akari took interest in playing Go after she found out Hikaru is trying to
learn about the game (although she initially joined the junior high school Go club only to hang
out with Hikaru). She is not a very good Go player and is simple minded but on
the positive side she is kind and very thoughtful. She spent allot of time
learning Go from Mitani after she joins the club.
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Akira Touya
A student of the
prestigious Kaio High School, Touya is an expert Go player who can play at the
professional level. The son of Meijin Kouyo Touya, who is one of the best Go
players in the world, Touya is a very strong Go player and has the ability to
beat players at the professional level. His very nature is polite and modest,
often downplaying much of the praise he gets for his skill level; although some
interpret his attitude as arrogant and proud. He is one of Hikaru’s biggest
rivals.
Touya first meets Hikaru at a local Go club where he teaches elderly people. There
Hikaru played his first game (actually Sai played the game for him) and with
assistance from Sai he easily beats Touya. Because Touya was playing at the
professional level, he was stunned he was beat so easily by a novice player
who claims to be playing for the first time. He then becomes obsessed with
beating Hikaru and eventually develops a hatred for him. His goal is to one day
become a professional player and reach a level of skill unreachable by Hikaru.
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Yuki
Mitani
When Tsutsui and Hikaru first re-formed the Haze Junior high school Go club,
there where only 2 male members. In order to compete in the tournament with
other junior high schools, they needed a minimum of 3 players to participate. To
find that third player, Hikaru and Tsutsui distributed a complex Go quiz flyer
to see if there was anyone else in the high school who had some interest and
could at least play Go. As it turns out there was someone who can solve the quiz
and that person was Mitani. After doing a bit a detective work and persuasion,
Hikaru convinced Mitani to join the Go club and participate in the tournament.
At the beginning of the story Mitani would play Go for money at a adult Go club.
There he would make allot of money, but at the expense of cheating his way to
winning. But that all changed when he first met Hikaru and joined the junior high
school Go club. Despite his cheating ways when playing the game in the
beginning of the story, he is a very strong Go
player and has exceptional skills. Although he and Hikaru never become close
friends they do share the same passion in Go and both enjoy playing in the
tournament together.
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Tetsuo Kaga
The president of
the Shougi Club (Shougi is Japanese Chess; it is actually more popular than Go),
Kaga Tetsuo comes off as being a bully with his overbearing brashness and
aggressive attitude. But in reality he is a good person who at times means well.
Although the main game he plays is Shougi, he’s excellent at Go and a strong
player in his own right. His strength in Go stems from his childhood training to
becoming a Go professional (he was pushed by his father into being an insei:
a young student's path to
becoming a pro player, supervised under the Japanese Go association). As it turns out, he hates Go because 1) he loves Shougi
more and 2) he was always second to Touya Akira and hated that fact (one would think
the second reason is the primary one, although he never admits this). His character is used as
comic relief to lighten up some situations. Although his involvement in the
series is minor, he always looks out for Hikaru and encourages him to become an
insei.
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Kimihiro Tsutsui
Tsutsui is the nerdy and kind hearted Haze junior high school Go club president who uses a play
book while playing in tournaments. While he is not a strong Go player and
doesn’t play too well, he loves the game and plays with a positive attitude.
Hikaru first meets Tsutsui in a “Terakoya” fair (it’s Japanese food; octopus
dumplings) where he would give out prizes to individuals who solved Go puzzles
in Kouyo Tonya’s book. At that time, Tsutusi was the only member of the Go club
and was trying to recruit other members so his Go club can compete in
tournaments with other junior high schools.
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